QSGTextureProvider Class
The QSGTextureProvider class encapsulates texture based entities in QML. More...
Header: | #include <QSGTextureProvider> |
qmake: | QT += quick |
Inherits: | QObject |
Public Functions
virtual QSGTexture * | texture() const = 0 |
- 30 public functions inherited from QObject
Signals
void | textureChanged() |
- 2 signals inherited from QObject
Related Non-Members
typedef | QObjectList |
QList<T> | qFindChildren(const QObject *obj, const QRegExp ®Exp) |
T | qobject_cast(QObject *object) |
T | qobject_cast(const QObject *object) |
Macros
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
Q_CLASSINFO(Name, Value) | |
Q_DISABLE_COPY(Class) | |
Q_DISABLE_COPY_MOVE(Class) | |
Q_DISABLE_MOVE(Class) | |
Q_EMIT | |
Q_ENUM(...) | |
Q_ENUM_NS(...) | |
Q_FLAG(...) | |
Q_FLAG_NS(...) | |
Q_GADGET | |
Q_INTERFACES(...) | |
Q_INVOKABLE | |
Q_NAMESPACE | |
Q_OBJECT | |
Q_PROPERTY(...) | |
Q_REVISION | |
Q_SET_OBJECT_NAME(Object) | |
Q_SIGNAL | |
Q_SIGNALS | |
Q_SLOT | |
Q_SLOTS |
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 9 static public members inherited from QObject
- 9 protected functions inherited from QObject
Detailed Description
The QSGTextureProvider lives primarily in the scene graph rendering thread.
See also Scene Graph - Two Texture Providers.
Member Function Documentation
[signal]
void QSGTextureProvider::textureChanged()
This signal is emitted when the texture changes.
[pure virtual]
QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.